Spencer is a 3D third person brawler. The player takes control of a teddy bear to fight against evil shadows and defend the sleeping child. He fights through the child's room and enters a dangerous dreamworld.

At the event "Deutscher Entwicklerpreis 2015" in cologne the jury awarded us with the second place in the category "Newcomer" sponsored by "Ubisoft Blue Byte".

Team

  • Jasmin Heinemann

    Game Design

  • Carsten Scheer

    Game Design

  • Rezan Kizilgün

    Programming

  • Jannik Szwaczka

    Programming

  • Leon Art Paul

    2D Art

  • Tobias Paul

    3D Art

  • Rick Sebastian

    3D Art

  • Markus Bonk

    Production

  • Marie Havemann

    Sound Design

Facts

  • Developer

    Die Socken

  • Genre

    Jump 'n' Run | Hack 'n' Slash

  • Platform

    Windows | Linux | Mac OS X

  • Duration

    5 Months

  • Engine

    Unreal Engine 4

  • Programming Language

    C++

  • Technologies

    Behaviour Trees (AI) | FMOD (audio) | NVIDIA APEX (clothing) | Matinee (cinematics) | Level streaming | Persona (animations) | UMG (UI)